Writing a poker server in Ruby: part 1
About a month ago I embarked on the project of writing a poker bot. It has all the things I enjoy about programming: it’s open-ended and can always be improved, it can be played against, and AI features heavily. There’s also a wealth of research on the topic: poker-ai.org and The University of Alberta Computer Poker Research Group are the two sites I use the most. I started by plugging in to Poker Academy, a game featuring strong AI opponents and a decent user interface....